Open Terrain Generator Wiki
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This page is for the 1.16.5 version of OTG, for 1.12.2 instructions click here.

The below instructions explain how to install a world preset in Single Player or Multiplayer.

Parent page: Installing OTG

Click here for a list of available presets.

Forge[]

Single Player[]

  1. Install OTG
  2. Download the .jar for your desired world preset from Curseforge and put it in the .minecraft/mods folder.
  3. Select the preset via the world creation menu in game.

Multiplayer[]

  1. Install OTG
  2. Download the .jar for your desired world preset from Curseforge and put it in the server's /mods folder.
  3. Run the server once to create the "\config\OpenTerrainGenerator\Presets" folder (delete the world afterwards).
  4. Configure the server.properties as described in Install OTG.

Note: If you do not see a preset folder in \config\OpenTerrainGenerator\Presets then start the server once with the preset installed so that OTG can generate it.

Note: If you have already generated any chunks with vanilla or other world settings, delete the world folder of your main world to begin generating one with the correct level type.

Paper[]

  1. Install OTG
  2. Download the .jar for your desired world preset from Curseforge and put it in the server's /plugins folder.
  3. Run the server once to create the /plugins/OpenTerrainGenerator folder (delete the world afterwards).
  4. If you are not using Multiverse, edit your bukkit.yml adding the following to the bottom of the file, replacing <worldname> with the name of your world (specified in server.properties) and <presetname> with the name of the world preset folder in "\plugins\OpenTerrainGenerator\Presets" (e.g. generator: OpenTerrainGenerator:Skylands).
worlds:
    <worldname>:
        generator: OpenTerrainGenerator:<presetname>
  • If you are using Multiverse, use the following command, replacing <worldname> with your desired world name and <presetname> with the name of the world preset folder in "\plugins\OpenTerrainGenerator\Presets" (e.g. /mv create MySkylandsWorld normal -g OpenTerrainGenerator:Skylands).
/mv create <worldname> <type> -g OpenTerrainGenerator:<presetname>
e.g. /mv create <worldname> normal -g OpenTerrainGenerator:Wildlands

Generating A Default Preset[]

If no world preset is installed when generating a world, OTG will generate a set of configs that approximate 'vanilla' Minecraft world generation in the "\OpenTerrainGenerator\Presets" folder which is in either the \config folder (Forge) or the \Plugins folder (Paper).

This preset can then be freely edited and used as a base for your own creations.

Using 1.12.2 presets with OTG 1.16.x[]

1.12.2 preset jars (like Biome Bundle.jar) downloaded from CurseForge don't work for 1.16.x, however you can unpack the .jar and copy preset files yourself:

  1. Use an app like WinRar to unpack the .jar like you'd unpack a .zip or .rar file.
  2. Open the "/Presets" folder inside the jar file, in there you should see another folder matching the name of the preset.
  3. Copy this folder to "config/OpenTerrainGenerator/Presets" for Forge or "plugins/OpenTerrainGenerator/Presets" for Paper.

This way, 1.12.2 presets can be used with OTG 1.16.5, however presets will need to be updated to make use of all the new features.

Note: When using 1.12.2 presets with OTG 1.16.5, some mods don't work due to missing 1.16 biome categories or biome dictionary tags in OTG biomes e.g. Ice and Fire requires the "overworld" tag which is not configured for 1.12.2 OTG presets.

Presets are being updated and will be released on CurseForge a.s.a.p, users can also manually add categories/tags to BiomeConfig (.bc) files (BiomeCategory:, BiomeDictTags:).

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